(Italics are my own views and opinions on some of these cities from what I understand from reading the books.)

Ar

Location: South of the Vosk at the  northwestern foot of the Voltai Range.

Leaders: Many many.

Homestone:
Even though it is mentionned that some City home stones are very beautiful rocks or stones, I have found that most are simple
stones, at times highly polished with the name of the city engraved into it. Ar's own stone is  from the quotes, unimpressive, brown with the  
first letter of the city crudely carved into it.

Marlenus has ruled Ar as a Ubar in times of war and later in the books, this changed, others taking over to rule, and later we see Gnius Lelius,
an administrator governing Ar, but the city fell to the Cosians and was governed by a Polemarkos of Cos afterwards but with Talena, Marlenus'
daughter as a Ubara serving on the throne.

The Home Stone of Ar, like most Home Stones in the cylinder cities, was kept free on the tallest tower, as if in open defiance of the
tarnsmen of rival cities. It was, of course, kept well-guarded and at the first sign of serious danger would undoubtedly be carried to
safety. Any attempt on the Home Stone was regarded by the citizens of the city as sacrilege of the most heinous variety and punishable
by the most painful of deaths, but paradoxically, it was regarded as the greatest of glories to purloin the Home Stone of another city,
and the warrior who managed this was acclaimed, accorded the highest honours of the city, and was believed to be favoured by the
Priest-Kings themselves. Tarnsman of Gor, page 67-68

The shield was also gone. With the spear blade I cut into the locked saddle pack. It contained, as I'd known it would, the Home Stone of
Ar. It was unimpressive, small, flat, and of a dull brown colour. Carved on it, crudely, was a single letter in an archaic Gorean script, that
single letter which, in the old spelling, would have been the name of the city. At the time the stone was carved, Ar, in all probability, had
been one of dozens of inconspicuous villages on the plains of Gor. Tarnsman of Gor, page 144



''And there,'' he said, poking downward with his finger, ''is the City of Ar, hereditary enemy of Ko-ro-ba, the central city of Marlenus, who
intends to be Ubar of all Gor.''  Tarnsman of Gor, page 64

Indeed, it seemed their confidence had been well placed, for now Ar, instead of being a single beleaguered city like so many others on
Gor, was a central city in which were kept the Home Stones of a dozen hitherto free cities. There was now an empire of Ar, a robust,
arrogant, warlike polity only too obviously involved in the work of dividing its enemies and extending its political hegemony city by city
across the plains, hills, and deserts of Gor. Tarnsman of Gor, page 66

As I crossed the Vosk, that mighty river, some forty pasangs in width, which hurtles past the frontiers of Ar to pour into the Tamber Gulf,
I realised that I was at last within the borders of the Empire of Ar. Tarnsman of Gor, page 72


One popular account has it that an ancient hero, Hesius, once performed great labors for Priest-Kings, and was promised a reward
greater than gold and silver. He was given, however, only a flat piece of rock with a single character inscribed upon it, the first letter in
the name of his native village. He reproached the Priest-Kings with their niggardliness, and what he regarded as their breach of faith.
He was told, however, that what they gave him was indeed worth far more than gold and silver, that it was a "Home Stone." He
returned to his native village, which was torn with war and strife. He told the story there, and put the stone in the market place. "If the
Priest-Kings say this is worth more than gold and silver," said a wise man, "it must be true." "Yes," said the people. "Whose Home
Stone is it?" asked the people, "yours or ours?" "Ours," responded Hesius. Weapons were then laid aside, and peace pledged. The
name of the village was "Ar." It is generally accepted in Gorean tradition that the Home Stone of Ar is the oldest Home Stone on Gor.
Dancer of Gor, page 302

Ar is the largest city on known Gor, larger even, I am sure, than Turia, in the far south. She has some forty public gates, and, I suppose,
some number of restricted smaller gates, secret gates, posterns and such. Magicians of Gor, page 9

Argentum

Location: South and west of Ar.

No mention of its homestone.

"Corcyrus," said the girl, "is south of the Vosk. It is southwest of the city of Ar. It lies to the east and somewhat north of Argentum."
Kajira of Gor, page 40

"Where was the other one from?" asked Tupa.
"Argentum," I said.
"Where is that?" asked Tupa.
"To the south and west," I said.  Kajira of Gor, page 331

Asperiche

My four commercial voyages  had been among the exchange islands, or free islands, in Thassa, administered as free ports by members
of the Merchants. There were several such dministered as free ports by members of the Merchants. There were several such islan Three
which I encountered frequently un my voyages  were Teletus, and, south of it, Tabor, named for the drum, which resembles, and, to the
north, among the northern islands, Scagnar. Others were Farnacium, Hulneth and Asperiche. I did not go as far south as Anango and
Ianda, or as far north as Hunger and Skjern, west of Torvaldsland. These islands, and free ports on the coast, north and south of the
Gorean equator, such as  Lydius and Helmutsport, Schendi and Bazi make possible the commerce between Cos and Tyros and cities of
the mainland and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia and many others.  Raiders of Gor, page 137, 138

Bazi

Location: At the edge of the Schendi Jungles by Thassa.

No mention of its homestone.

My four commercial voyages  had been among the exchange islands, or free islands, in Thassa, administered as free ports by members
of the Merchants. There were several such islands. Three which I encountered frequently un my voyages  were Teletus, and, south of it,
Tabor, named for the drum, which resembles, and, to the north, among the northern islands, Scagnar. Others were Farnacium, Hulneth
and Asperiche. I did not go as far south as Anango and Ianda, or as far north as Hunger and Skjern, west of Torvaldsland. These
islands, and free ports on the coast, north and south of the Gorean equator, such as  Lydius and Helmutsport, Schendi and Bazi make
possible the commerce between Cos and Tyros and cities of the mainland and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia and
many others.  Raiders of Gor, page 137, 138


Besnit

Location: Within a hundred pasangs west of the Woods of Clearchus which are west of Sardar Fair.

No mention of its homestone.

The war between Port Olni and Ti had ended in a truce. That between Harfax and Besnit had concluded, however, with a practical
victory for Harfax. Besnit, her walls breached, had been forced to surrender her slaves, and a selection of her high-caste daughters, to
be made slaves, and trained under the women who had formerly been slaves in their own houses. Besnit and Harfax, now, interestingly
enough, years later, were allies. Harfax had desperately needed the assistance of such an ally, but Besnit, understandably, despite the
advantages which she stood to reap from such a relationship, given the past, was reluctant to form an alliance. At this point the young
high-caste women of Harfax had approached the high council of the city with a bold plan. It had been to permit the men of Besnit to
make a selection from among them, in the number of a hundred, the same number which had been that of the high-caste daughters
earlier taken by the men of Harfax, this hundred then to be impressed into slavery, trained by slaves in the houses of Besnit, and then
to be kept, or sold, or distributed, as their masters chose. Although opposition to this plan was at first fierce the high council agreed at
last. Accordingly, the high-caste young women of Harfax were privately stripped and examined. Those deemed the most beautiful were
then entered on records and given a locked bracelet to wear. A month later they were taken to Besnit and reduced to bondage. After
this they were trained in Besnit by the slaves of men of Besnit. After their training they were sold, some from the city, some within it,
these decisions made by lottery. Besnit and Harfax, since that time, have been staunch allies. The proceeds from the first sales of the
girls, when they were first put up for auction, whether out of the city or within it, went to the public treasury of Besnit. Vagabonds of
Gor, page 273-274

In my city, Besnit," she said, "slave girls are numerous. One sees many of them. One thinks little of it. In most parts of the city they go
about in relative safety."

"Doubtless many men in your city own their own," I said, "or have access to them, perhaps in taverns or brothels."

"Yes," she said. "But would it not be so, too, here, in the city above?" Witness of Gor, page 333-334

Some Gorean cities, for example, perhaps as a military measure, in effect isolate themselves by the refusal to allocate funds for good
roads. Indeed, they often go further  by neglecting the upkeep of even those tracks that exist. It can be next to impossible to reach
such cities in the spring, because of the rains. Besnit is an example. Magicians of Gor, page103

Brundisium

Location: South of the Vosk's Delta.

No mention of its homestone.

Brundisium, a port on the coast of Thassa, on the mainland, a hundred pasangs or so south of the Vosk's delta, one reported to have
alliances with Ar. Robbery, then, did not seem a likely motivation. I knew little about Brundisium. Supposedly it had relations with Ar.
Players of Gor, page 67

"I am interested particularly in one given city," I said, "a port on the coast of Thassa, one south of the Vosk's delta."
"Yes?" he said.
"Brundisium," I said.
"She is a staunch ally of Ar," he said. Players of Gor, page 164

"Security at Brundisium is very tight," he said. "They have become, in the last two years, for some reason, very suspicious of strangers.
It is difficult to get access into the city, other than her closed-off wharves and trading places." Players of Gor, page 164

She stood not more than a hundred yards from the gate of Tesius, in the city of Samnium, some two hundred pasangs east and a bit
south of Brundisium, both cities continental allies of the island ubarate of Cos. Mercenaries of Gor, page 9

"This is Brundisium!" said one of the girls, peeping out of the wagon. "I am sure of it!"

"I want to be sold here," said another.

"It will depend on the conditions of the market," said another.

"I think we are already past its street of brands," said another.

"We are still within it walls," said another.

"It is one of the greatest ports," said another. Dancer of Gor, page 101

I understood that Brundisium was one of the largest and busiest ports of this worked. It was a commercial metropolis of sorts. I
remember in the slave wagon that several of the girls had hopes, desperately, not to be taken from this place.

later...

Too, the city had seemed colourful and exciting to me, in my glimpses from the slave wagon. To be sure, at least one district through
which we had passed in the wagon was still black with the residues of a great fire, one which had reportedly taken place in Se'kara,
some months ago. If I were never permitted outside the precincts of the tavern, of course, as I had not yet been, I did not think I would
much enjoy the city. I had hopes, however, that I might, as several of the girls were now, eventually be granted such a lovely liberty.
Dancer of Gor, page 147

"Those," I said to Ina, " are the walls of Brundisium."

"I did not know it was so large a city," she said.

"It is one of the major ports south of the delta," I said. Vagabonds of Gor, page 376

Corcyrus

Location: South of the Vosk southwest of Ar, east and north of Argentum.

No mention of its homestone.

"Corcyrus," said the girl, "is south of the Vosk. It is southwest of the city of Ar. It lies to the east and somewhat north of Argentum."
Kajira of Gor, page 40

Esalinus

Location: Within a hundred pasangs west from the Woods of Clearchus which are west of Sardar Fair.

No mention of its homestone.

These are generally both wholesalers and retailers, but primarily wholesalers, for retailers are usually indigenous of given cities. These
wholesalers usually distribute to retailers, in their individual cities, or, often, also, in well-known slaving centers, of which there are
many, for example, Ar, Ko-ro-ba, Venna, Vonda, Victoria, on the Vosk, Market of Semris, Besnit, Esalinus, Harfax, Corcynus, Argentum,
Torcadino, and others. Most of the wholesalers, I supposed, do have permanent headquarters, somewhere, but they, or their agents,
often frequent these camps, as well, availing themselves of the considerable advantages accruing to their trade in such places. Dancer
of Gor, page 102

Fina

Location: One of the many cities and towns on the Northern banks of the Vosk.

No mention of their homestone.

In all, nineteen towns had become members of the League, Turmus, Ven, Tetrapoli, Port Cos, Tafa, Victoria, Fina, Ragnar's Hamlet,
Hammerfest, Sulport, Sais, Siba, Jasmine, Point Alfred, Jort's Ferry, Forest Port, Iskander, Tancred's Landing and White Water.
Guardsman of Gor, page 235

Fort Haskins

Location: At the foot of Boswell Pass, north of the Vosk.

No mention of its homestone.

''The next town northward is Fort Haskins,'' I said. This lay at the foot of the Boswell Pass. Originally it had been a trading post,
maintained by the Haskins Company, a company of Merchants, primarily at Thentis. A military outpost, flying the banners of Thentis,
garrisoned by mercenaries, was later established at the same point. The military and strategic importance of controlling the eastern
termination of the Boswell Pass was clear. It was at this time that the place came to be known as Fort Haskins. A fort remains at this
point but the name, generally, is now given to the town which grew up in the vicinity of the fort, primarily to the west and south. The
fort itself, incidentally, was twice burned, once by soldiers from Port Olni, before that town joined the Salerian Confederation, and once
by marauding Dust Legs, a tribe of red savages, from the interior of the Barrens. The military significance of the fort has declined with
the growth of population in the area and the development of tarn cavalries in Thentis. The fort now serves primarily as a trading post,
maintained by the caste of Merchants, from Thentis, an interesting recollection of the origins of the area. Savages of Gor, page 76

Harfax

Location: Within a hundred pasangs west of the Woods of Clearchus which are west of Sardar Fair.

No mention of its homestone.

''I do not know,'' she said.  ''I was told only that we were being taken somewhere where we could be sold to a proper slaver.''
''Besnit, Esalinus or Harfax,'' suggested Boots.
I shrugged.  ''Perhaps,'' I said.
These towns were all within a hundred pasangs of our present location. (At the edge of the Woods of Clearchus)   Players of Gor, page
194

These are generally both wholesalers and retailers, but primarily wholesalers, for retailers are usually indigenous of given cities. These
wholesalers usually distribute to retailers, in their individual cities, or, often, also, in well-known slaving centers, of which there are
many, for example, Ar, Ko-ro-ba, Venna, Vonda, Victoria, on the Vosk, Market of Semris, Besnit, Esalinus, Harfax, Corcynus, Argentum,
Torcadino, and others. Most of the wholesalers, I supposed, do have permanent headquarters, somewhere, but they, or their agents,
often frequent these camps, as well, availing themselves of the considerable advantages accruing to their trade in such places. Dancer
of Gor, page 102

The paucity of women, relatively, rent slaves even bringing a copper tarsk a night, had largely to do with the coming and going of the
slave wagons, which tended to carry off most of the captures, apprehended refugees, women who had fled from Ar's Station for food,
giving themselves into bondage for a crust of bread, and such, to a dozen or so scattered markets, markets such as Ven, Besnit, Port
Olni, and Harfax. Renegades of Gor, page 158

Teslit, a small village to the south, save for a family or two, had been abandoned. Women and livestock had been hurried away. I did
not think this had been unwise. Cos was to the north, Ar to the south. Had they sought to engage, it seemed not improbable that they
might meet on the Holmesk road, perhaps in the vicinity of Teslit, approximately halfway between the Vosk and Holmesk. I looked down
on the road. It was said that once, long ago, there had been a battle there, more than two hundred years ago, the battle of Teslit,
fought between the forces of Ven and Harfax. Many do not even know there is a village there. They have heard only of the battle.
Vagabonds of Gor, page 65-66

The camp of Ar near Holmesk, incidentally, was situated on, or near, the same site as had been the camp of Harfax two hundred years
ago. Such things are not coincidences. They have more to do with terrain, water, defensibility, and such. The land, its fall and lie, wells,
watercourses, their breadth and depth, their swiftness, fords, climate, time of year, visibility, precipitation, footing, and such, provide the
four-dimensional board on which are played the games of war. It is no wonder that fine soldiers are often astute historians, careful
students of maps and campaigns. Vagabonds of Gor, page 66


The war between Port Olni and Ti had ended in a truce. That between Harfax and Besnit had concluded, however, with a practical
victory for Harfax. Besnit, her walls breached, had been forced to surrender her slaves, and a selection of her high-caste daughters, to
be made slaves, and trained under the women who had formerly been slaves in their own houses. Besnit and Harfax, now, interestingly
enough, years later, were allies. Harfax had desperately needed the assistance of such an ally, but Besnit, understandably, despite the
advantages which she stood to reap from such a relationship, given the past, was reluctant to form an alliance. At this point the young
high-caste women of Harfax had approached the high council of the city with a bold plan. It had been to permit the men of Besnit to
make a selection from among them, in the number of a hundred, the same number which had been that of the high-caste daughters
earlier taken by the men of Harfax, this hundred then to be impressed into slavery, trained by slaves in the houses of Besnit, and then
to be kept, or sold, or distributed, as their masters chose. Although opposition to this plan was at first fierce the high council agreed at
last. Accordingly, the high-caste young women of Harfax were privately stripped and examined. Those deemed the most beautiful were
then entered on records and given a locked bracelet to wear. A month later they were taken to Besnit and reduced to bondage. After
this they were trained in Besnit by the slaves of men of Besnit. After their training they were sold, some from the city, some within it,
these decisions made by lottery. Besnit and Harfax, since that time, have been staunch allies. The proceeds from the first sales of the
girls, when they were first put up for auction, whether out of the city or within it, went to the public treasury of Besnit. Vagabonds of
Gor, page 273-274

Helmutsport

Location: A free port on the Gorean equator.

No mention of its homestone.

My four commercial voyages  had been among the exchange islands, or free islands, in Thassa, administered as free ports by members
of the Merchants. There were several such islands. Three which I encountered frequently un my voyages  were Teletus, and, south of it,
Tabor, named for the drum, which resembles, and, to the north, among the northern islands, Scagnar. Others were Farnacium, Hulneth
and Asperiche. I did not go as far south as Anango and Ianda, or as far north as Hunger and Skjern, west of Torvaldsland. These
islands, and free ports on the coast, north and south of the Gorean equator, such as  Lydius and Helmutsport, Schendi and Bazi make
possible the commerce between Cos and Tyros and cities of the mainland and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia and
many others.  Raiders of Gor, page 137, 138

Hochburg (Mentionned in passing, no location specified)

Holmesk

Location: South of the Vosk

No mention of its homestone.

Such things they had been told in their winter camp, near Holmesk, south of the Vosk. Magicians of Gor, page 23

Teslit, a small village to the south, save for a family or two, had been abandoned. Women and livestock had been hurried away. I did
not think this had been unwise. Cos was to the north, Ar to the south. Had they sought to engage, it seemed not improbable that they
might meet on the Holmesk road, perhaps in the vicinity of Teslit, approximately halfway between the Vosk and Holmesk. I looked down
on the road. It was said that once, long ago, there had been a battle there, more than two hundred years ago, the battle of Teslit,
fought between the forces of Ven and Harfax. Many do not even know there is a village there. They have heard only of the battle.
Vagabonds of Gor, page 65-66

The camp of Ar near Holmesk, incidentally, was situated on, or near, the same site as had been the camp of Harfax two hundred years
ago. Such things are not coincidences. They have more to do with terrain, water, defensibility, and such. The land, its fall and lie, wells,
watercourses, their breadth and depth, their swiftness, fords, climate, time of year, visibility, precipitation, footing, and such, provide the
four-dimensional board on which are played the games of war. It is no wonder that fine soldiers are often astute historians, careful
students of maps and campaigns. Vagabonds of Gor, page 66

Hulneth((an island with with a free port of the same name?))

Location: One of of many islands with free ports dotting the land along the shores of mainland.

No mention of its homestone.

My four commercial voyages  had been among the exchange islands, or free islands, in Thassa, administered as free ports by members
of the Merchants. There were several such islands. Three which I encountered frequently un my voyages  were Teletus, and, south of it,
Tabor, named for the drum, which resembles, and, to the north, among the northern islands, Scagnar. Others were Farnacium, Hulneth
and Asperiche. I did not go as far south as Anango and Ianda, or as far north as Hunger and Skjern, west of Torvaldsland. These
islands, and free ports on the coast, north and south of the Gorean equator, such as  Lydius and Helmutsport, Schendi and Bazi make
possible the commerce between Cos and Tyros and cities of the mainland and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia and
many others.  Raiders of Gor, page 137, 138
Cities of Gor A to H
This research is done on the series of books written by John Norman, the comments in italics are mine and my point of view.
Woman of Gor
All rights reserved.